Level Design Lobby
769 FOLLOWERS
The Level Design Lobby breaks down game and level design techniques, showing how they are used within games, as well as how we can improve upon them. It also shares reading material to its audience, while providing interviews with industry professionals.
Level Design Lobby
6d ago
Joined by Senior LD Jack Chapman to talk about his journey through the industry as well as what makes a good online presence when applying for jobs.
Support the show: http://bit.ly/33xpKbG
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Let's Design Books
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Ebook - https://bit.ly/39BakJD
Physical Books - https://bit.ly/3mfOsbS
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Contact Jack
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Twitter - https://twitter.com/ShakaInc
Website - https://www.jackchapmandesign.com/
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Contact Me
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Twitter: https://twitt ..read more
Level Design Lobby
1M ago
We talk A LOT about how to improve our skills, which could be through editor, theory & communication. But we can also improve in other ways, by being creative in other ways. In this episode I talk about what I think are some handy & fun ways to improve.
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Let's Design Books
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Ebook - https://bit.ly/39BakJD
Physical Books - https://bit.ly/3mfOsbS
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Contact Me
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Website: https://www.maxpears.com/
Email: leveldesignlobby@gmail.com
Twitter: https://x.com ..read more
Level Design Lobby
2M ago
This show primarily foucses on that of Level and Game design, we have had many guests who are involved with other roles. In this ep we want to talk about how we communicate to one another in other disciplines.
Support the channel: https://www.patreon.com/leveldesignlobby
-----------------------------
Let's Design Books
------------------------------
Ebook - https://bit.ly/39BakJD
Physical Books - https://bit.ly/3mfOsbS
-----------------------------------
Contact Me
----------------------------------
Website: https://www.maxpears.com/
Email: leveldesignlobby@gmail.com
Twitter: https://t ..read more
Level Design Lobby
2M ago
A start of a month, only means more materials I recommend for you all to check out!
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Resources
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Dami Lee - Distrubing Prisons: https://youtu.be/Yfo21u8bf-o?feature=shared
Emergent Tokyo: https://amzn.eu/d/8JPSebj
Little Kitty Big City: https://www.gamedeveloper.com/design/how-little-kitty-big-city-was-designed-to-steal-hearts-and-fish
Keyboard Design: https://youtu.be/FLdCY4pKNV0?feature=shared
Shaping Interior Spaces: https://www.whsmith.co.uk/products/shaping-interior-space-bundle-book--studio-access-card-4th-r ..read more
Level Design Lobby
3M ago
This episode I am joined by Lead Level Designer Leo Mah, who shares his journey to that of a Lead Designer. Breaking down what makes a good lead and work on his past projects. Support the show: http://bit.ly/33xpKbG ---------------------------------- Let's Design Books ----------------------------------- Ebook - https://bit.ly/39BakJD Physical Books - https://bit.ly/3mfOsbS ----------------------------------- Contact Leo Mah ----------------------------------- Website: https://www.leomah.com/ LinkedIn: https://uk.linkedin.com/in/leomah0308 --------------------------------- Contact Me ..read more
Level Design Lobby
4M ago
In this episode, I have taken a deep dive on of my favourite levels to play when growing up which was stealth levels. I was a huge fan of both MGS & Splinter Cell franchises, now we see some form of stealth in many of our games. So I wish to share some tips which I have learned over my time. ----------------------------- Stealth Resources ---------------------------- Common Stealth Mistakes - https://youtu.be/ysXTQgHP-NY?feature=shared LD for Stealth Games - https://youtu.be/EIgwEZFEsB4?feature=shared ---------------------------- Let's Design Books ..read more
Level Design Lobby
4M ago
A month of incredible resources avalible for us to learn from, I share some of my fav over the month: ------------------------------------- Resources ------------------------------------- Research for Caraclismo: https://www.gamedeveloper.com/art/cataclismo-shows-how-devs-can-be-inspired-by-their-home-regions Cyberpunk GDC Talk: https://youtu.be/lXLRd5Kah-I LD of Bloodborne: https://youtu.be/mPHbokODbeM Colour Book: https://store.philamuseum.org/papier-tigre-color-inspiration-book-volume-i/ Fireside Chat: https://youtu.be/UlckHuZQpNo Let's Design Books ----------------------------------- Ebook ..read more
Level Design Lobby
6M ago
An aspect that is not always spoken about is the fact that during development, time is not always on the team's side. This can be because work is not split evenly, deadlines, holidays, or possibly someone leaving the company. Regardless of the reason you may end up taking over another work, which can be great but also challenging, so let us talk about what we can do once handed ownership. ------------------------------------------ Let's Design Books ----------------------------------- Ebook - https://bit.ly/39BakJD Physical Books - https://bit.ly/3mfOsbS ..read more
Level Design Lobby
6M ago
As we develop games there are multiple stages of processes we go through: - Preproduction - Production - Polish As LDs our role & focus will change to best meet those stages of production. I will talk through what it is that makes a good LD in each of these stages. ------------------------------------------ Let's Design Books ----------------------------------- Ebook - https://bit.ly/39BakJD Physical Books - https://bit.ly/3mfOsbS ----------------------------------- Contact Me ---------------------------------- Twitter: https://twitter.com/MaxPears Website: ht ..read more
Level Design Lobby
6M ago
April is upon us, so let us celebrate it with an incredible list of great resources to help us all learn and grow from one another. ---------------------------------- Resources ----------------------------------- Industrial Design Trends:
https://youtu.be/Ieg5qv1JYuU?feature=shared Oki Sato Interview: https://youtu.be/c3TPbj2_Xjg?feature=shared LD Comparisons: https://www.gamedeveloper.com/design/level-design-compare-fps-vs-tps-games Immersion In Games: https://open.spotify.com/episode/6ZKEQe1Syp3TjBtRwRfLTy Architect Compares CP vs Starfiel vs StarCitizen: http ..read more