#256 | Words Like Violence Break the Silence
Sacred Symbols : A PlayStation Podcast
by Last Stand Media & Studio71
2d ago
We've waited so long for a fresh PlayStation Showcase that it came as a bit of a shock to be sitting there watching a new one. Yet we did just that, and frankly, we were left feeling a little bit underwhelmed. It's not to say that potentially-amazing games weren't shown-off, because they were. Out of the 34 titles seen, many of them looked great. But a lack of a truly meaningful first and second party presence coupled with gameplay scarce makes it's hard to feel too excited about what Haven or Firewalk are toiling away on when we somehow still don't have a release date for Spider-Man 2, when F ..read more
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#255 | Showcase Showdown
Sacred Symbols : A PlayStation Podcast
by Last Stand Media & Studio71
6d ago
Unbelievably, the moment has finally come: A PlayStation showcase draws near. By the time the hour-plus event concludes, it'll have been more than 600 days since the last showcase in '21. In other words, Sony simply has to bring the heat, and we suspect they will. This week, let's take the time to dissect PlayStation's potential first, second, and third party plans for its mid-gen coming-out, and get into some other news in the ecosystem, too, including the reveal of a Mortal Kombat reboot and strong indications that Grand Theft Auto VI is nearing its end-phase of development. Listener inquiri ..read more
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#254 | I Hear the Magic in Your Sighs
Sacred Symbols : A PlayStation Podcast
by Last Stand Media & Studio71
1w ago
A minor culling is underway at and around PlayStation, with a smaller first party studio going away and an in-production second party FPS seemingly cancelled. But it's unclear why this would necessarily be looked at as a bad thing. If teams and products aren't living up to their promise -- and if they presumably don't reach an ever-increasing quality bar internally -- shouldn't they be cut loose? Still, at a time when consolidation and headcount means anything, that Sony is taking these risks indicates there's more at play, with the potential of a brighter future on the other side. Let's ..read more
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#252 | Don’t Break the Branches off the Family Tree
Sacred Symbols : A PlayStation Podcast
by Last Stand Media & Studio71
3w ago
Naughty Dog and Insomniac are the two studios often looked at as the bulwarks of PlayStation's first party family. But it's clear that -- over in Europe -- a third team is quickly climbing the depth chart: Guerrilla. In recent days, the team revealed a complete shakeup of their executive staff, and for the second time in just a few years, they're losing their leader to PlayStation proper. In other words, many compliments are being paid to a studio not only working on Horizon 3, but a Horizon multiplayer game as well, in addition to shepherding the increasingly-important Decima engine. What's t ..read more
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#251 | The Heat Is On
Sacred Symbols : A PlayStation Podcast
by Last Stand Media & Studio71
1M ago
As it comes to grips with the new realities of an ever-consolidating market, Sony has opted to increase its aggressiveness by purchasing Firewalk Studios. Like Haven and Nixxes before it, buying Firewalk is an unusually premature move for a company that typically likes to conduct extensive second party dances before putting a ring on it. But its arch-rival and third party publishers alike have made it clear that the old rules of buying teams no longer apply, and that courtships can no longer span the production of multiple titles. Will this increasing embrace of size benefit PlayStat ..read more
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#250 | The Dream Is Finally Dead
Sacred Symbols : A PlayStation Podcast
by Last Stand Media & Studio71
1M ago
After witnessing its death in slow motion, Media Molecule is mercifully pulling the plug on its beleaguered project Dreams. And it's sad, no doubt. But here's the reality: Dreams was a bad idea and a waste of time. Sony voluntarily hamstrung its most creative team for the better part of two generations on a dead end, and you can't really blame artists-types for taking all the corporate rope you'll give them. After all, Media Molecule hasn't released a AAA game in more than 12 years, an unfathomable gap. How that's even possible is anyone's guess. Who's responsible for Dreams' abject failure? W ..read more
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#249 | Q (For Questionable)
Sacred Symbols : A PlayStation Podcast
by Last Stand Media & Studio71
1M ago
 A new Sony handheld is rumored to be in the works, but don't get all hot-and-bothered. It's not another PSP or Vita, but rather a device codenamed Q-Lite, essentially a DualSense controller with an 8-inch screen affixed to it that facilitates (presumably high quality) local remote play. But with PSVR2 seemingly floundering, is it a good idea to release another distraction from the main goal? That being the production and release of the highest-quality AAA games imaginable. We discuss Sony's presumed strategy. We also delve into awesome Final Fantasy-related news, including word that XVI ..read more
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#248 | Trap Card
Sacred Symbols : A PlayStation Podcast
by Last Stand Media & Studio71
1M ago
It's a week of surprise turnarounds and unexpected outcomes. First up: Has Sony flown too close to the sun? In trying to halt Microsoft's acquisition of Activision, it may have exposed itself to critical governmental and social attention it would have otherwise never garnered. And the deal's probably going to go through anyway. Meanwhile, reporting indicates PSVR2 is bombing in its first month on the market, which our eyes and ears were already telling us. Meanwhile, E3 is cancelled (probably forever) after the promise of a triumphant comeback, The Last of Us: Part I on PC wildly misses the Na ..read more
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#247 | Do You Remember Swinging Around in September?
Sacred Symbols : A PlayStation Podcast
by Last Stand Media & Studio71
1M ago
In September of 2018, one of the biggest PlayStation games of all-time -- Insomniac's Spider-Man -- came to PlayStation 4. Along with its '1.5-style' follow-up Miles Morales, the fledgling franchise has sold somewhere in the neighborhood of 40 million copies, and it seems like the original's direct sequel will launch five years to the month of its street date, in September of 2023. Word comes by way of the loose-lipped voice actor playing Venom, who would absolutely and obviously know these details in preparation for his press tour, so we believe what he says to be true, and it all begs the si ..read more
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#246 | How Refreshing
Sacred Symbols : A PlayStation Podcast
by Last Stand Media & Studio71
1M ago
Rumors are percolating anew of a PlayStation 5 Pro console that may launch as soon as 2024, but in reality, this isn't news at all. Our very own tech analyst told us about PS5 Pro last year right here on this very show, and with more information now garnered, it sounds like this thing is really happening. Or is it? Deep economic pain lingers (with more potentially on the way). And how much more power does the PS5 need, anyway? Let's discuss the freshest hardware murmurings. Then: Neil Druckmann spills the beans on The Last of Us' future on HBO and the potential of a third core game, Konam ..read more
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