Building Alignment with Code Pillars
Tag Games Blog
by India Smith
8M ago
By Jack Davidson One of the joys of programming is that there are so many different ways to tackle a problem, you may lean into specific paradigms like object oriented programming or data oriented design, you may make heavy use of specific design patterns as they provide a framework to ease development, testing or provide some form of modularity. All of these paths have their pros and cons, some we can measure and be objective about, some we have to let our experience guide us.  Unfortunately it is not a given that if you’re working on a team, each member is going to come to the same conc ..read more
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Tag Games is now a Scopely Studio!
Tag Games Blog
by Marc Williamson
8M ago
We are excited to announce that Tag Games has joined the Scopely ecosystem! From the Scopely.com blog ”One of our ongoing objectives at Scopely is to explore acquisition opportunities to bring additional best-in-class teams into our operating system, and the talent at Tag Games is perfectly aligned with this ambition. Scopely is home to a dynamic ecosystem of world-class gamemakers, creating exceptional game experiences around the world. Scopely game teams include internal Scopely Studios and/or external partner studios that collaborate with a unique single team approach, where the tradition ..read more
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Architecting #1 - Responding to change
Tag Games Blog
by India Smith
1y ago
I’ve read countless books and blog posts that cover specific aspects of development, and many other articles that talk at length about modularity, coupling, dependency inversion, SOLID, etc; but I’ve found it difficult to find many sources that discuss architecture in concrete rather than abstract terms, so thought I would share some of my own experiences. Architecture is more than just the modules of your application (although that is a big part of it), architecture is the relationship between those modules and particularly the data that those modules consume and produce in order to achieve t ..read more
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Meet the Manager- Brek
Tag Games Blog
by India Smith
1y ago
Tag Games is full of some incredibly talented people and in our Meet the Manager series we take a look at the people who lead and inspire the team’s development and growth. Next up, is Brek Carr, our Head of Design. What do you do at Tag? As Head of Design, I help to define the design processes we use, support and maintain the well-being of our design team and spread design awareness throughout the studio. How did you get into Games? Waaay back in early childhood with the Spectrum ZX and BBCB Micro. I’d spend hours on end rummaging through boxes of cassette tapes, popping them into the tape ..read more
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National Pet Day
Tag Games Blog
by India Smith
1y ago
We love to celebrate a national day here at Tag so when we found out today was National Pet Day, we just had to share some of our favourite furry friends with everyone! Egg. This is Egg he sleeps like this sometimes. Pumpkin. Elderly Lady. Very shouty and fierce, her tail often stars in zoom meetings. Fluffy. The youngest in the family. (at 16 ) Also quite demanding. Sushi. This is Sushi. Half retriever / Half alligator. Loves sticks, plushies and will run through a kid to catch their ball. Chaos. This is Chaos (his brother's name is Trouble). He's 11 and suffers from anxiety, but he's on ..read more
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International Women's Day 2023!
Tag Games Blog
by India Smith
1y ago
To celebrate International Women's Day, we decided to bring the women of Tag together to discuss women who are inspirational to us personally and professionally. We talked about what advice we would give to our younger selves and to the younger generations that follow us. Ali, Studio Support Lead First of all, a shout out to all the incredible women out there who are paving the way for future generations of women in the world and workplace. Your resilience, strength, and determination are truly inspiring! One woman in particular in my career that has been instrumental to my development is Jac ..read more
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Meet the Manager: Jaid
Tag Games Blog
by India Smith
1y ago
Tag Games is full of some incredibly talented people and in our Meet the Manager series we take a look at the people who lead and inspire the team’s development and growth. First up, is Jaid Mindang, our Head of Art. What do you do at Tag? I’m the Head of Art, which means in a nutshell that I’m responsible for the wellbeing and performance of the artists.  How did you get into Games? Sort of by accident, really. I’m of the age that I had a ZX81 and a Commodore64 and loved computer games, but the career I had chosen for myself when picking a degree course was traditional animation with ..read more
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Introducing Tag #Stories
Tag Games Blog
by Katy Reilly
2y ago
Get to know the team and how they got into games Welcome to a new series where we chat to some of our team about their #Stories, how they got into the games industry and why they wanted to explore their chosen career paths. Scott Adamson, Dungeon & Zone Designer “I've always enjoyed playing video games. As a kid I got a PS1 for my 5th birthday and ever since then I've spent more than 20 years glued to a screen, enjoying the impressive developments in consoles and games over the years.” When I finished school, I knew I wanted to work in the digital industry. I eventually found my way into ..read more
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6 Things We’ve Learned About Running a Successful Game Studio
Tag Games Blog
by Katy Reilly
2y ago
As Tag celebrates it’s 15th birthday, we take a look at some of the lessons we’ve learned over the years… We’ve just reached the 15th anniversary of our founding. It’s been a remarkable journey of growth, creativity, and working with some of the world’s best game studios. When we started we were a team of three with some big ideas. A decade-and-a-half on and we’re a team of over 50 with dozens of game projects under our belts. We’ve seen new staff rise through the ranks to become respected industry voices, and have had the pleasure of becoming deeply connected with the local community here in ..read more
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Dundee: Culture, Creativity and Quality of Life!
Tag Games Blog
by Katy Reilly
3y ago
We are so very fond of our Dundee home. It’s a great place to work, and it’s equally a wonderful place to live. Perhaps more importantly still, in Dundee meaningful work-life balance is entirely achievable. A huge part of the reason we love being part of the city is because it is a place where our staff can enjoy superb quality of life. Dundee really is multifaceted. It’s big enough to be a thriving cultural hub, yet it equally offers a kind, friendly and community-driven place where there’s space for calm and quiet; a combination that saw GQ label Dundee as ‘Britain’s coolest little city’. If ..read more
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