Wie Virtual Reality Museen erlebbar macht
Immersive Learning News
by TorstenFell
10h ago
Über den „Goethe-Apparat“ lässt sich das Arbeitszimmer des Dichters betreten. Studierende erarbeiteten nun Lösungen für ein interaktives Erlebnis. Am historischen Wohnort Goethes in Weimar ermöglicht der „Goethe-Apparat“ einen realistischen Eindruck ..read more
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Applying Augmented, Mixed, and Virtual Reality Technology (XR) to Design & Manufacturing Processes
Immersive Learning News
by TorstenFell
10h ago
Our recent on-demand webinar, led by Account Manager Gregg Hunt, „Applying Augmented, Mixed, and Virtual Reality Technology to Design and Manufacturing Processes,“ delves into preparing and optimizing data for Extended Reality (XR)and ..read more
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5 questions for Matthew Ball
Immersive Learning News
by TorstenFell
19h ago
Hello, and welcome to this week’s installment of the Future in Five Questions. This week I spoke with Matthew Ball, venture capitalist and author of “The Metaverse,” a 2022 book on the ..read more
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AR startup JigSpace secures $13 million amid Apple Vision Pro release
Immersive Learning News
by TorstenFell
19h ago
Melbourne AR startup JigSpace has secured $13 million in funding led by Breakthrough Victoria, coinciding with the release of the $5,999+ Apple Vision Pro in Australia. The funding round also saw ..read more
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Maximize Learning Impact With Gamified VR Training (With 3 Examples
Immersive Learning News
by TorstenFell
2d ago
Among the most popular engagement strategies, gamification brings an element of fun that maximizes learning impact in corporate training programs. Instant feedback, scored systems, and timers are just a few of the elements of gamified VR training that produce top results. This learner-centric training strategy powers knowledge retention and sets a new standard for employee motivation and performance. With hands-on practice and real-time feedback, gamification can ignite the energy of your dream team and foster a collaborative work environment. So, what are the real benefits of ..read more
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Innovative „3D Mensch-Simulation“: BMW Group Werk Regensburg plant Montageabläufe bereits Jahre vor Serienstart der Neuen Klasse virtuell
Immersive Learning News
by TorstenFell
2d ago
+++ Im digitalen Fabriklayout schon jetzt realitätsgetreue Simulation von künftigen Arbeitsschritten möglich +++ Schulung von Mitarbeitenden am „digitalen Zwilling“ mittels VR-Brille +++ Bereits heute ist im BMW Group Werk Regensburg virtuell erlebbar, wie die Fabrik in einigen Jahren aussehen wird: In der zweiten Hälfte des Jahrzehnts wird auch in Regensburg die Produktion von Modellen der Neuen Klasse, der nächsten Modellgeneration von BMW, starten. Werkleiter Armin Ebner: „Mit der Neuen Klasse, die auf einer völlig neuen Fahrzeugarchitektur basiert, wollen wir als Unternehmen Maßstäbe bei ..read more
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What is Gaussian Splatting and What Does it Mean for XR?
Immersive Learning News
by TorstenFell
3d ago
Understanding Gaussian Splatting for XR Development Gaussian splatting is an exciting new rasterization technique gaining significant attention in the extended reality landscape. It enables 3D reconstruction and rendering in virtual environments. Often, it’s described as an alternative to NeRF (we’ll look at how they compare in a moment). The concept of Gaussian splatting has only recently begun to emerge in the XR space, following some interesting demonstrations released in 2023. Now, however, countless companies and developers are beginning to embrace this model, including Varjo (with Varjo ..read more
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IIFX and PIXO VR Roll Out VR Training Pilot at Mercedes Benz Stadium
Immersive Learning News
by TorstenFell
3d ago
The Innovation Institute for Fan Experience (IIFX), a provider of training and industry content creation services to sports and entertainment organizations, has recently announced that 40 frontline workers, supervisors, and managers were the first to participate in a virtual reality (VR) training program at Mercedes Benz Stadium in Atlanta, Georgia. Through a grant from Intel and support from Dell Technologies, the pilot initiative, titled ‘ASPIRE’ (Action. Study. Prepare. Inspire. Rise. Be Exceptional), was jointly developed by IIFX in partnership with PIXO VR. The program received additiona ..read more
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6 Reasons to Invest in Generative AI in XR in 2024
Immersive Learning News
by TorstenFell
4d ago
The Benefits of Generative AI for Extended Reality The adoption of extended reality (XR) solutions is increasing incredibly. Consumers and enterprise users leverage the metaverse, virtual, augmented, and mixed reality for entertainment, training, collaboration, and more. With AI in XR, the companies and developers designing these immersive experiences can build more realistic, engaging scenarios while reducing development costs and complexity. Generative AI, in particular, empowers creators to design everything from hyper-realistic landscapes and avatars to unique user interfaces powered by s ..read more
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Will this Smart Glasses Vendor Enhance Healthcare Collaboration?
Immersive Learning News
by TorstenFell
5d ago
Vuzix partners with SimplyVideo to enhance remote collaboration and skill sharing opportunities This week, leading smart glasses vendor Vuzix announced an official partnership with SimplyVideo to enhance remote training capabilities. The partnership allows M400 smart glasses users to leverage real-time video streaming to share their working environment and tasks with other experts for assistance. Vuzix sees excellent value in the SimplyVideo integration for professionals in sectors such as healthcare, where smart glasses can help experts share knowledge based on video streams from anywhere in ..read more
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