The 100 Games That Taught Me Game Design
Mark Brown
by Game Maker's Toolkit
1w ago
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Wishlist Mind Over Magnet on Steam!
Mark Brown
by Game Maker's Toolkit
3M ago
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Why Spec Ops: The Line Mattered
Mark Brown
by Game Maker's Toolkit
4M ago
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Super Mario's Invisible Difficulty Settings
Mark Brown
by Game Maker's Toolkit
4M ago
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How Jusant Makes Rock-Climbing More Immersive
Mark Brown
by Game Maker's Toolkit
5M ago
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How I polished my indie magnet puzzle game
Mark Brown
by Game Maker's Toolkit
6M ago
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The one thing you need to finish your game
Mark Brown
by Game Maker's Toolkit
7M ago
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A puzzle game where your tools are completely random
Mark Brown
by Game Maker's Toolkit
7M ago
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How Nintendo Designed Ultrahand
Mark Brown
by Game Maker's Toolkit
7M ago
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The World Design of Banjo-Kazooie
Mark Brown
by Game Maker's Toolkit
8M ago
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