GeekList Item: Item for GeekList "2025 RPG Character Creation Challenge"
RPGGeek Blog
by gonecase
47m ago
by gonecase An item RPG Item: The Witch is Dead has been added to the geeklist 2025 RPG Character Creation Challenge ..read more
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Reply: General Role-Playing:: Re: QOTD JAN 15: What in-game effect do in-game calendar dates have on your role-playing game? Do any real-world calendar dates have any in-game effect on your role-playing games?
RPGGeek Blog
by Benevolentgamemaster
47m ago
by Benevolentgamemaster Sometimes we have scenario's centered around a holiday or festival, but usually this gets handwaved ..read more
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Reply: General Role-Playing:: Re: QOTD JAN 16: What do you do with retired characters in a campaign? With the characters of players who have left the game? Do they become patrons, supporting cast, legends? Or just vanish?
RPGGeek Blog
by Benevolentgamemaster
47m ago
by Benevolentgamemaster Usually they become patrons or NPC specialists ..read more
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Reply: RPGGeek News:: Re: The 2025 New Player Initiative - Call to GMs!
RPGGeek Blog
by Flyboy Connor
47m ago
by Flyboy Connor My experience is that players are very active in the first few weeks, and after that play slows down somewhat. One problem of CoC is exactly that there is little combat. Things is, with combat you demand from players to tell you what they are doing. Outside combat, usually some players are far more active than others. It's a bit of juggling. However, I have never had a NPI game die when I was the GM. You can keep players on board if you yourself invest the time. Just dopn't wait for players who are not very active, just move the game forward ..read more
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New comment on Blog Post Happy Birthday wysire!
RPGGeek Blog
by anoirtrou
48m ago
by anoirtrou Related Item: RPGG News Happy Birthday, Jeff ..read more
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Reply: The Tavern:: Re: Roll the Dice (RPGG Edition)
RPGGeek Blog
by gonecase
48m ago
by gonecase gonecase previously rolled 1d111 = 10 ( ) Lynchian moments ..read more
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New comment on Blog Post Happy Birthday wysire!
RPGGeek Blog
by Bifford
48m ago
by Bifford Related Item: RPGG News Happy birthday ..read more
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Reply: RPGGeek News:: Re: The 2025 New Player Initiative - Call to GMs!
RPGGeek Blog
by ScoopArt
48m ago
by ScoopArt That's great advice. Luckily for me, Call of Cthulhu isn't that much about combat, and the rules for it are a bit loose. I've never used tactical maps for it, just letting players narrate what they wish to do and having them roll appropriate skills. Usually combat is quickly over, because firearms and eldritch monsters tend to devastate their targets, if they're human, that is. As a result, players playing human characters tend to flee; the same goes for human NPCs facing a difficult foe. I think this can help the game run a bit quicker than, say, a DnD 5e adventure, where combat ..read more
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New Image for Universe: The Role-Playing Game of the Future (1st & 2nd Editions)
RPGGeek Blog
by casus_belli_0000
48m ago
by casus_belli_0000 <div>Universe (2nd ed.) box cover</div> ..read more
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New Image for Universe: The Role-Playing Game of the Future (1st & 2nd Editions)
RPGGeek Blog
by casus_belli_0000
48m ago
by casus_belli_0000 <div>Universe (2nd ed.) game map</div> ..read more
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