A Decade as Miles Morales with Marvel's Spider-Man 2's Nadji Jeter
The AIAS Game Maker's Notebook
by The Academy of Interactive Arts & Sciences
1d ago
Alexa Ray Corriea chats with actor Nadji Jeter. Together they discuss his journey throughout games and traditional film and television; what it's like being Miles Morales for the past decade; what it takes to bring the characters inside Marvel's Spider-Man 2 to life; and the gravity of being a part of the Marvel universe.  Watch this episode on our YouTube channel. If you enjoyed this episode, please consider leaving us a rating and review. The Game Maker's Notebook is sponsored by Xsolla. To learn more, go to xsolla.pro/AOIAAS ..read more
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Cyberpunk 2077: Phantom Liberty Director Gabe Amatangelo
The AIAS Game Maker's Notebook
by The Academy of Interactive Arts & Sciences
1w ago
Adam Orth chats with the Director of Cyberpunk 2077: Phantom Liberty, Gabe Amatangelo. Together they discuss Gabe's journey to game development and how he found himself at CD PROJEKT RED; how the initial release of Cyberpunk 2077 affected the team and what steps they took to course-correct; the game design and story elements they emphasized to add weight to every decision; and being consciously nuanced with real-world allegories. Watch this episode on our YouTube channel. If you enjoyed this episode, please consider leaving us a rating and review. The Game Maker's Note ..read more
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Remaking Dead Space with Roman Campos-Oriola, Eric Baptizat, & Philippe Ducharme
The AIAS Game Maker's Notebook
by The Academy of Interactive Arts & Sciences
2w ago
Adam Orth chats with Roman Campos-Oriola, Eric Baptizat, and Philippe Ducharme from Motive Studio. Together they discuss what led to the decision to remake a beloved classic in Dead Space; which elements from the original release they decided to keep and what they thought they could improve; and the intricate balance between the tools, enemies, and environments that create Dead Space's tension filled gameplay.  Watch this episode on our YouTube channel. If you enjoyed this episode, please consider leaving us a rating and review. The Game M ..read more
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Baldur's Gate 3 Actor Samantha Béart
The AIAS Game Maker's Notebook
by The Academy of Interactive Arts & Sciences
3w ago
Writer and Narrative Designer Alexa Ray Corriea chats with Actor Samantha Béart. Together they discuss the difficulty they faced attempting to enter the games industry; working together with the cast and crew at Larian; the intricacies of romance amidst an impending apocalypse; and the steps the industry still needs to take towards the path of diversity and inclusion. Watch this episode on our YouTube channel. If you enjoyed this episode, please consider leaving us a rating and review. The Game Maker's Notebook is sponsored by Xsolla. To learn more, go to xsolla.pro/AO ..read more
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Navigating the Unique Challenges of Games with Composer Oleksa Lozowchuk
The AIAS Game Maker's Notebook
by The Academy of Interactive Arts & Sciences
1M ago
Austin Wintory chats with award winning composer Oleksa Lozowchuk. Together they discuss Oleksa's career across games, television, and film including writing music for hit games like Capcom's Dead Rising franchise and Sony's Horizon franchise; the pitfalls of self-referential compositions; transitioning to a creative director role and working on his own original IP; and what he learned throughout his career that can help young creatives navigate the unique challenges of games. Watch this episode on our YouTube channel. If you enjoyed this episode, please consider ..read more
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Narrative Designer Meghna Jayanth talks Thirsty Suitors
The AIAS Game Maker's Notebook
by The Academy of Interactive Arts & Sciences
1M ago
Adam Orth chats with narrative designer Meghna Jayanth. Together they discuss Meghna's childhood moving around the world and how those experiences shaped her views; the unique aspects of writing for games; the habits, development woes, and finances of live service games; and how Thirsty Suitors takes players through an authentic and emotional journey. Watch this episode on our YouTube channel. If you enjoyed this episode, please consider leaving us a rating and review. The Game Maker's Notebook is sponsored by Xsolla. To learn more, go to xsolla.pro/AOIAAS ..read more
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Composer Duo Ninja Tracks talk Forza Motorsport and Music Publishing
The AIAS Game Maker's Notebook
by The Academy of Interactive Arts & Sciences
1M ago
Austin Wintory chats with the composing team collectively known as Ninja Tracks, Kaveh Cohen and Michael Nielsen. Together they discussed how they first met and what drove them to create a composing partnership; how they've worked together across various video games, TV shows, and films; and why they decided to add music publishing to their repertoire. If you enjoyed this episode, please consider leaving us a rating and review. The Game Maker's Notebook is sponsored by Xsolla. To learn more, go to xsolla.pro/AOIAAS.   ..read more
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Creating an Aura of Spookiness in Dredge
The AIAS Game Maker's Notebook
by The Academy of Interactive Arts & Sciences
2M ago
Trent Kusters chats with Alex Ritchie and Joel Mason of Black Salt Games, developers of the indie hit, Dredge. Together they discuss their game development journeys; the original ideas around Dredge and what the early prototypes looked like in terms of art and design; balancing difficulty and consequence in the various zones; and how they introduced an aura of spookiness throughout the game. If you enjoyed this episode, please consider leaving us a rating and review. The Game Maker's Notebook is sponsored by Xsolla. To learn more, go to xsolla.pro/A ..read more
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Painting, Fine Art and Games with Composer Cris Velasco
The AIAS Game Maker's Notebook
by The Academy of Interactive Arts & Sciences
2M ago
Austin Wintory chats with award-winning Composer Cris Velasco. Together they discuss his long and illustrious career working on some of the biggest franchises in gaming including Mass Effect, God of War, Darksiders, and Borderlands; and his love of painting and fine art and the ways his two passions inform each other. Watch this episode on our Youtube channel. If you enjoyed this episode, please consider leaving us a rating and review. The Game Maker's Notebook is sponsored by Xsolla. To learn more, go to xsolla.pro/AOIAAS ..read more
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Building Final Fantasy XVI and XIV with Producer Naoki Yoshida
The AIAS Game Maker's Notebook
by The Academy of Interactive Arts & Sciences
2M ago
Shuhei Yoshida chats with FINAL FANTASY XVI Producer Naoki Yoshida. Together they discuss his career and what led to him helping relaunch FINAL FANTASY XIV and eventually producing the newest entry in the series; the key decisions they made with FINAL FANTASY XVI with their approach to story and gameplay; how they navigated the pandemic and how it impacted development; and his thoughts on what young game developers looking to break into the industry can do to prepare themselves. The audio version of this interview is entirely in Japanese. To watch the subtitled version ..read more
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