Catch up mechanisms and chance
Dr. Lewis Pulsipher - Game Design | Youtube
by Game Design
4d ago
If you give the player the opportunity to try for a lucky chance in order to catch up with the leader, many will blame the game when they take that chance and fail New free video every Monday and Thursday, 11AM Eastern time. Monday videos may not have any obvious connection to game design. All of the Thursday videos are about game design. Sometimes my videos are contemporary "talking head", sometimes "visually nostalgic" talk over slides. Something for everyone! Please hit the like button if you liked this, evidently it helps with the YouTube search algorithm. And please subscribe if you have ..read more
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Card Games: departing from the standard sequence of play
Dr. Lewis Pulsipher - Game Design | Youtube
by Game Design
1w ago
Most multiplayer card games have a standard sequence of play. There are options for designers to change it. New free video every Monday and Thursday, 11AM Eastern time. Monday videos may not have any obvious connection to game design. All of the Thursday videos are about game design. Sometimes my videos are contemporary "talking head", sometimes "visually nostalgic" talk over slides. Something for everyone! Please hit the like button if you liked this, evidently it helps with the YouTube search algorithm. And please subscribe if you have not already. Hit the bell if you want notification of ne ..read more
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State of the Tabletop RPG Market
Dr. Lewis Pulsipher - Game Design | Youtube
by Game Design
1w ago
I made this video in 2014 as part of my online Leval and Adventure Design course. Not much has changed in 11 years! Self-publishing is a little easier. Freelancers with a lot of experience can make as much as 10 cents a word, though beginners are still down at two cents. And there's even more free stuff around, and it's hard to make money off of free stuff. New free video every Monday and Thursday, 11AM Eastern time. Monday videos may not have any obvious connection to game design. All of the Thursday videos are about game design. Sometimes my videos are contemporary "talking head", sometimes ..read more
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10 "need to knows" about world building
Dr. Lewis Pulsipher - Game Design | Youtube
by Game Design
2w ago
What's most important in game world building. New free video every Monday and Thursday, 11AM Eastern time. Monday videos may not have any obvious connection to game design. All of the Thursday videos are about game design. Sometimes my videos are contemporary "talking head", sometimes "visually nostalgic" talk over slides. Something for everyone! Please hit the like button if you liked this, evidently it helps with the YouTube search algorithm. And please subscribe if you have not already. Hit the bell if you want notification of new videos. You can also make a one-time contribution at buymeac ..read more
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Encouraging alliances and betrayals in multisided games
Dr. Lewis Pulsipher - Game Design | Youtube
by Game Design
2w ago
Methods to encourage alliances and betrayals in games. From an unreleased online course. New free video every Monday and Thursday, 11AM Eastern time. Monday videos may not have any obvious connection to game design. All of the Thursday videos are about game design. Sometimes my videos are contemporary "talking head", sometimes "visually nostalgic" talk over slides. Something for everyone! Please hit the like button if you liked this, evidently it helps with the YouTube search algorithm. And please subscribe if you have not already. Hit the bell if you want notification of new videos. You can a ..read more
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Cards and tiles are fundamentally the same
Dr. Lewis Pulsipher - Game Design | Youtube
by Game Design
2w ago
When you design tabletop games, cards and tiles are functionally the same, though tiles feel cooler. From an unreleased online course. New free video every Monday and Thursday, 11AM Eastern time. Monday videos may not have any obvious connection to game design. All of the Thursday videos are about game design. Sometimes my videos are contemporary "talking head", sometimes "visually nostalgic" talk over slides. Something for everyone! Please hit the like button if you liked this, evidently it helps with the YouTube search algorithm. And please subscribe if you have not already. Hit the bell if ..read more
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Interrupt Cards in Games ("Instants")
Dr. Lewis Pulsipher - Game Design | Youtube
by Game Design
3w ago
From an as-yet-incomplete course about card game design. New free video every Monday and Thursday, 11AM Eastern time. Monday videos may not have any obvious connection to game design. All of the Thursday videos are about game design. Sometimes my videos are contemporary "talking head", sometimes "visually nostalgic" talk over slides. Something for everyone! Please hit the like button if you liked this, evidently it helps with the YouTube search algorithm. And please subscribe if you have not already. Hit the bell if you want notification of new videos. You can also make a one-time contribution ..read more
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Level and Adventure Design Dos and Don'ts. Part 2
Dr. Lewis Pulsipher - Game Design | Youtube
by Game Design
1M ago
From an online course about level and adventure design (natch). New free video every Monday and Thursday, 11AM Eastern time. Monday videos may not have any obvious connection to game design. All of the Thursday videos are about game design. Sometimes my videos are contemporary "talking head", sometimes "visually nostalgic" talk over slides. Something for everyone! Please hit the like button if you liked this, evidently it helps with the YouTube search algorithm. And please subscribe if you have not already. Hit the bell if you want notification of new videos. You can also make a one-time contr ..read more
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Level and Adventure Design Dos and Don'ts, Part 1
Dr. Lewis Pulsipher - Game Design | Youtube
by Game Design
1M ago
From an online course about level and adventure design (natch). New free video every Monday and Thursday, 11AM Eastern time. Monday videos may not have any obvious connection to game design. All of the Thursday videos are about game design. Sometimes my videos are contemporary "talking head", sometimes "visually nostalgic" talk over slides. Something for everyone! Please hit the like button if you liked this, evidently it helps with the YouTube search algorithm. And please subscribe if you have not already. Hit the bell if you want notification of new videos. You can also make a one-time contr ..read more
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Explaining deterministic and perfect information in games part 2
Dr. Lewis Pulsipher - Game Design | Youtube
by Game Design
1M ago
I'm trying to dispel confusion between deterministic and perfect information in games. They are NOT the same thing. Part 2. New free video every Monday and Thursday, 11AM Eastern time. Monday videos may not have any obvious connection to game design. All of the Thursday videos are about game design. Sometimes my videos are contemporary "talking head", sometimes "visually nostalgic" talk over slides. Something for everyone! Please hit the like button if you liked this, evidently it helps with the YouTube search algorithm. And please subscribe if you have not already. Hit the bell if you want no ..read more
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