How to Use Animation Storyboards
GAMEDESIGNING - Become a Video Game Designer
by Dustin Tyler
5M ago
Great things are created with a good plan, which is why any animation project must begin with a storyboard. Sometimes, it’s hard to figure out whether a story is a great idea. When you put the breadth of it on paper, it becomes more apparent if it will work. Having a plan to refer to makes it easy to change certain details while you’re in the middle of the project. Before an animation project is greenlit, a storyboard often must be presented to the decision-makers. And when it is approved, a more comprehensive storyboard is developed to outline all the details of the animated story. In this g ..read more
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What is Cel Shading & How to Use It?
GAMEDESIGNING - Become a Video Game Designer
by Ghia
5M ago
You may have seen some 2D or 3D animated movies and video games that look like they were hand-drawn or have a cartoon-like style. Usually, Japanese anime films and video games feature this distinct look. This type or technique of animation is known as cel-shading animation. Some also refer to it as toon shading. Although this is one of the most prominent 2D and 3D animation styles, the technology is fairly new and only around 30 years old. What Is Cel Shading? Cel shading can be described as a technique that gives any 3D or 2D rendering a cartoonish or hand-drawn effect. A cell shader gives t ..read more
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The Role of Computer Science in Video Games
GAMEDESIGNING - Become a Video Game Designer
by Dustin Tyler
5M ago
If you’re an avid gamer who loves computers, you may be thinking about pursuing a career as a game developer. Game development is a specialized, comparatively small, and lucrative industry. Retail gaming in the United States is estimated to be worth $4.19 billion in 2023. As expected, graduates who work on video games are well rewarded. Entry-level positions earn around $44,000 a year while senior and lead programmers easily get over $120,000 annually. A degree in computer science is a great way to receive formal training and get your foot in the door. So, in this post, we’ll discuss how comp ..read more
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How to Start Keyframing in Animation
GAMEDESIGNING - Become a Video Game Designer
by Dustin Tyler
5M ago
Terminology in the world of animation and video editing can stop you in your tracks. As you dip your toes in the industry, you will come across words like “keyframes,” which seemingly everyone talks about like they are immediately understandable. Every video has a keyframe. What exactly are they, and why are they so important to animators and video editors? What Are Keyframes? Every single shot in a video, whether live or animated, consists of individual frames. A keyframe is the most crucial part of each frame, as it defines the start and end points. It sets a precedent for all other transit ..read more
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The Journey of a Comic Book Artist
GAMEDESIGNING - Become a Video Game Designer
by Dustin Tyler
5M ago
Believe it or not, the demand for comic books, manga, and graphic novels is steadily increasing—beating mainstream books. The comic book industry is currently valued at $15.5 billion and is predicted to be worth a whopping $22.37 billion by 2030. If you’re a creative person, love comics, and absolutely love drawing, pursuing a career as a comic book artist might be an excellent option for you. Admittedly, it isn’t the fastest-growing occupation but that’s typically the case for artistic fields such as this. Onlinedegree.com pegs the annual growth rate for comic book artists at 3% while the US ..read more
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How to Build a Video Game Economy
GAMEDESIGNING - Become a Video Game Designer
by Dustin Tyler
5M ago
Just like reality, games need an internal mechanism for the distribution of resources during gameplay. This system is known as the video game economy. The in-game economy creates balance within the game by enabling the player to earn and spend resources as part of the game’s progression. A game economy design will differ from one game to another, but the core principle remains the same: it encourages users to play more by earning resources (like energy, gems, and in-game currency) and incurring losses, creating a loop of endless gameplay. In the long run, this helps the gaming studio earn whi ..read more
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Module 4: Designing vs. Programming (Lessons 4-5)
GAMEDESIGNING - Become a Video Game Designer
by Dustin Tyler
5M ago
Lesson 4: Sound Engineer  Summary In this video, we’re tuning into the world of sound engineers, the maestros behind all the immersive sounds and epic soundtracks in your favorite games. Join us to discover the art of sound design in gaming! Lesson 4 Transcript So now we’re going to talk about what a sound engineer is and what they do, because it’s not usually just going out and fetching sound effects and music and putting them in your game, although sometimes that is what they do because the sound engineer is responsible for everything you’re going to hear in your game. But the sound engine ..read more
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Module 4: Designing vs. Programming (Lessons 1-3)
GAMEDESIGNING - Become a Video Game Designer
by Dustin Tyler
5M ago
Lesson 1: Game Designer vs Game Programmer Summary In this video, we’re breaking down the jobs of game designers and game programmers, showing you how sometimes, they wear each other’s hats, especially in small teams. Tune in to get the lowdown on who does what and how the designer and programmer work hand in hand to bring big ideas to life! Lesson 1 Transcript So as you saw in the last module, the roles of game designer and game programmer can very easily mesh together, and this is very true in smaller companies where the designer and the programmer might be the same person or the designer ..read more
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What Are Asymmetrical VR Games?
GAMEDESIGNING - Become a Video Game Designer
by Dustin Tyler
5M ago
Gamers are often forced to sit around while others play because of the lack of a joystick. Not being involved can make you feel left out, which is unfortunately the case when several people want to play traditional video games. Fortunately, advancements in gaming systems are helping solve this problem, especially in the field of VR. Virtual Reality or VR is a simulation where you can see and interact with 3D reality as if you were actually there. The computer-generated objects and scenery appear real, and you can engage with them directly. VR-based video games are played while wearing a heads ..read more
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Module 3: Attack of the Snake (Lessons 11-12)
GAMEDESIGNING - Become a Video Game Designer
by Dustin Tyler
5M ago
Lesson 11: Game Difficulty Summary In this video, Aaron delves into the nuanced topic of difficulty in video games, emphasizing the role of a game designer in setting the difficulty level to align with the narrative and the intended player experience. Lesson 11 Transcript Let’s talk about the difficulty of video games. This is one that I’m sure you have your own opinion on because difficulty in video games is something that varies wildly depending on what you’re playing the preferences that you have, and sometimes just the mood that you’re in. Now, there are games that range from very easy t ..read more
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