INCREDIBLE program for 3D Crowd Simulation
Reallusion Magazine
by enocburgos
5d ago
Welcome to Neriverso, where the captivating world of video games meets the expertise of Neri Neto, a seasoned technology journalist and skilled game programmer. Through Neriverso, Neri shares his profound insights and boundless passion for everything he adores, including video game development! As a dedicated game programmer, Neri has lent his talents to numerous indie projects, crafting engaging mechanics and contributing to the development of captivating titles. Embrace the Neriverse and embark on a journey fueled by Neri Neto’s unwavering enthusiasm and commitment to his craft and communi ..read more
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Create a Stylized Vampire with Free CC Character Base & ZBrush
Reallusion Magazine
by enocburgos
6d ago
 A Step-by-Step Guide Using Character Creator 4, ZBrush, Substance Painter and Maya Gerard Martínez Sánchez – Character Modeling Artist Gerard Martínez Sánchez I’m Gerard Martínez, a 3D artist from Barcelona specializing in cartoon-style characters. I am also a 3D instructor and teacher. I have the privilege of combining two of my greatest passions: 3D art and teaching. Currently, I teach at Libel Academy, one of the most recognized online 3D training academies in Latin America, with students from various parts of the world. I also teach 3D arts classes at various universities in Spain ..read more
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How to stand out in the 2024 Reallusion 3D Character Contest
Reallusion Magazine
by ericchangreallusion
1w ago
Not just any contest 3D characters are the cornerstone of creative productions, bringing life to movies, animated films, video games, and more. Reallusion is expanding this potential with synergistic solutions, and Character Creator together with iClone represents a significant leap in that direction. This powerful combination offers a seamless pipeline for digital content creation, transforming mere ideas into vivid, dynamic characters and animations. Reallusion understands that seeing is believing. That’s why we are inviting everyone to experience these solutions firsthand by showcasing thei ..read more
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PavMike CC GoZ Plus Tutorial Part 3 – Body, Clothing, and Accessories from ZBrush to Character Creator
Reallusion Magazine
by hanschenrl
2w ago
In the previous article, we sent a single accessory from Character Creator to ZBrush using CC GoZ Plus. In this article, we’ll use CC GoZ Plus to bake a detailed base body polypaint with UDIMs back to Character Creator, along with an entire clothing costume, complete with accessory attachments! GoZ Base Body I’m going to make Cooper from the Fallout TV show, so I’m going to start by loading up a neutral male base body from the “Content > Actor > Base” folder in Character Creator. For our initial setup, we’ll select our character in the “Scene” tab, then hit the “GoZ” button in the menu ..read more
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PavMike CC GoZ Plus Tutorial Part 2 – Accessory from ZBrush to Character Creator
Reallusion Magazine
by hanschenrl
2w ago
In the previous article, we sent a prop from Character Creator to ZBrush, modified it, and sent it back again with new baked color and normal details, using CC GoZ Plus. In this article, we’ll use CC GoZ Plus to send an accessory we made in ZBrush to Character Creator, complete with color and normal maps. We’ll also discuss techniques to fine-tune your roughness and metallic maps to complete the look of your new PBR asset, and finally add it to our custom library so we can use the asset on different characters. SDiv 1: 46 Thousand PolysSDiv 4: 3.17 Million PolysUVsRequirements In order for th ..read more
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PavMike CC GoZ Plus Tutorial Part 1 – Prop from Character Creator to ZBrush
Reallusion Magazine
by hanschenrl
2w ago
In this article, we will discuss the CC GoZ Plus workflow that makes it easier for you to work with bodies, clothing, accessories, and props between Character Creator (CC) and ZBrush. Going from Character Creator to ZBrush, you can convert color and normal maps to polypaint and high-res details with just a click of a button. Similarly, you can transfer your polypaint and high-poly sculpt from ZBrush to Character Creator using the same button, creating color and normal maps for use in CC. Let’s begin! CC GoZ Plus Installation We can already natively GoZ assets from ZBrush to Character Creator ..read more
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Recreating Dragon Ball Vegeta with ZBrush Face Tools & Character Creator
Reallusion Magazine
by ericchangreallusion
2w ago
Arnoldo Atencio Vazquez / 3DKero Arnoldo Atencio Vazquez is a seasoned graphic designer specializing in 3D modeling and art. Despite the challenges of growing up in a small town in Venezuela, Arnoldo pursued his dream of becoming a 3D artist. After earning a degree in graphic design, Arnoldo seized the opportunity to work at one of the top advertising agencies in Venezuela. Driven by a desire to create innovative and unique designs, he drew inspiration from Disney movies and mastered various modeling and texturing tools, including those offered by Reallusion. Arnoldo’s diverse portfolio inclu ..read more
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AccuRIG and ActorCore Accelerates Creation of Sci-fi Game Character for 3D Modeler
Reallusion Magazine
by bridgettepan
2w ago
Nathan Olsen Nathan Olsen is a character artist from Canada specializing in weapons, creatures and cool-looking characters. He has focused mainly on developing art for video games since 2019 and is keen on learning all methods required for this type of 3D art. Best Tools for 3D Character Creation As with any job that one may undertake, it is always great to have the best tools available for the project at hand. In this project the desired tools happen to be AccuRIG, ActorCore 3D store, ZBrush, Blender and Marmoset Toolbag 4.  Let’s start by looking at the process that is involved with ..read more
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Turning Hosted Podcast into 2D Character Animation
Reallusion Magazine
by jessicalee
2w ago
Lucky Planet’s self-introduction Hi, I’m Lucky Planet. I’ve been a huge fan of “WiTcast,” one of Thailand’s first science podcasts, since 2012. Their stories always spark my imagination, and I thought it would be amazing to visualize them. So, one day, I reached out to see if they’d be interested in turning their stories into animations. That’s how it all started. The idea was simple: take a 3-hour podcast episode, distill it down to its key message, and create a vibrant 3-minute animation. This project got its initial boost from the Thai government media fund, which supports great content ..read more
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3D Sculpt of Street Fighter Cammy: Power posed with ZBrush Pose Tools and Character Creator
Reallusion Magazine
by ericchangreallusion
2w ago
Mike Thompson / Stylus League Mike’s career in the creative industry is nothing short of extraordinary. With over two decades of experience, he has worked with AAA companies, leading high-profile projects and mastering both 2D and 3D realms. His clientele includes industry titans like Hasbro, Electronic Arts, Dimension Films, and Sideshow. Recently, Mike, a Clio award laureate, joined Microsoft Games as an Art Outsourcing Manager. His journey is a testament to his relentless pursuit of creative excellence. Why I chose Character Creator and Pose Tools Ever since I started collecting statues o ..read more
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