Libretro Blog
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Libretro Blog shares all the important information about the site, the latest updates, games, software, and emulators. Libretro is a simple but powerful development interface that allows for the easy creation of emulators, games, and multimedia applications that can plug straight into any libretto-compatible frontend. This development interface is open to others so that they can run these..
Libretro Blog
2w ago
Hi there, everybody! I’m Jesse Talavera, a libretro contributor. I’m primarily known in this community as the author of melonDS DS, but I’ve got some other exciting projects in the oven as well. Today I’d like to share with you something new that I’ve been working on for some time. Introducing McSoftServe, an emulator for ..read more
Libretro Blog
1M ago
Written by: Carra Hi! I’m Carra and I created Vircon32, a new game console. My Vircon32 core was recently integrated into RetroArch, so I thought this could be a good opportunity to talk about both the console itself and my overall experience creating a Libretro core. What is Vircon32? Vircon32 is a 32-bit virtual console ..read more
Libretro Blog
1M ago
We have the pleasure of announcing a great new emulator core, the Neo Geo emulator Geolith. The upstream author of the Jolly Good Emulation project broke out this core and ported it to libretro to make it available to as many users as possible, and we’re happy to welcome it into the fold. Historically, Neo ..read more
Libretro Blog
2M ago
RetroArch 1.17 expands Netplay to support playing multiplayer games that were originally played on two or more separate consoles or computers connected together. This is currently supported by two cores: DOSBox Pure and gpSP. In DOSBox Pure it is now possible to play DOS and early Windows multiplayer games that used IPX, Ethernet or a ..read more
Libretro Blog
2M ago
RetroArch 1.17.0 has just been released. Grab it here. Remember that this project exists for the benefit of our users, and that we wouldn’t keep doing this were it not for spreading the love to our users. This project exists because of your support and belief in us to keep going doing great things. We ..read more
Libretro Blog
6M ago
This was a fun research sideproject. It did not take any development resources away. Download this on NexusMods here. This mod does the following: This mod takes a conservative and disciplined approach. It does not seek to alterthe game’s look, it does not add additional lighting, it does not remove spot lights orremove baked shadows ..read more
Libretro Blog
6M ago
This was a fun research sideproject. It did not take any development resources away. Download this on NexusMods here. This mod does the following: Reduce/eliminate texture LOD (Level of Detail) Increase draw distances, less pop-in of mappieces and objects Draw some mappieces that were inside the level files but never rendered ingame This mod takes ..read more
Libretro Blog
7M ago
RetroArch 1.16.0 has just been released. Grab it here. If you’d like to learn more about upcoming releases, please consult our roadmap here. Remember that this project exists for the benefit of our users, and that we wouldn’t keep doing this were it not for spreading the love to our users. This project exists because ..read more
Libretro Blog
1y ago
DirkSimple core added to Steam We added a new core, DirkSimple. This brings the total number of available cores on Steam to 60 now. DirkSimple is a core written from scratch by icculus, one of the original creators/maintainers of popular open source projects like SDL. It can play some of the 1980s LaserDisc arcade games ..read more
Libretro Blog
1y ago
A new concept we’re going to try, we’ll see if it lasts. Expect irregular blog posts like this, whenever something is on our mind that we want to share. It’s basically like a development diary where we discuss future plans for upcoming versions and what we have been thinking about doing. Raising the lowest common ..read more